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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T16:09:41+00:00 2026-05-28T16:09:41+00:00

I am creating a custom video player in a C# form. At present the

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I am creating a custom video player in a C# form. At present the player has a initialising and shutdown routines and a thread running in the background reading video frames and displaying them. I am fairly new to C# so I am trying to establish how best to send the start\stop\pause commands from the GUI thread to the video thread. Should I just use a state variable protected with a lock and poll this every time round my video thread; are there
any other recommendations?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-28T16:09:43+00:00Added an answer on May 28, 2026 at 4:09 pm

    A polled state variable would seem the easiest solution providing your video thread loops regularly enough.

    You may not even need a lock, making the state variable volatile should be sufficient in C# providing only one thread updates it. (volatile in C# has slightly different semantics than C, and should guarantee that the other thread picks up the new value)

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