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Home/ Questions/Q 7891145
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T06:32:35+00:00 2026-06-03T06:32:35+00:00

I am creating (the user pressing a button) many UIImageViews programmly, and assigning a

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I am creating (the user pressing a button) many UIImageViews programmly, and assigning a tag to each when created in this way:

    int a;

    if (a != nil){

        a = 0;
    }

    a = a + 1;
    image1.tag = a;

the problem is that with a = a +1 I would like the variable to increase: 1,2,3,4… but it remains always 1, so each Image has a tag of 1. if I add a++, the tag 2 is assigned to all. why?? Thanks for the answer

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  1. Editorial Team
    Editorial Team
    2026-06-03T06:32:37+00:00Added an answer on June 3, 2026 at 6:32 am

    This is assuming a is a simple type.

    Firstly you should never compare a simple type like so;

    
    if (a != nil){
        a = 0;
    }
    

    However, the if statement above will always be true after the first button is pressed because a will be > 0 and therefore will not evaluate to NULL. So your if statement will always reset a back to zero. If you want the tag to increment remove that if statement.

    Assuming a is not a simple type.

    Make a an int and also remove the if statement. Heres is some supporting code.

    @implementation ViewController{
        int a;
    }
    -(void)pressed{
        a = a + 1;
        NSLog(@"%d",a);
    }
    - (void)viewDidLoad{
        [super viewDidLoad];
        a = 0;
        UIButton * b = [UIButton buttonWithType:UIButtonTypeRoundedRect];
        b.frame = CGRectMake(0, 0, 100, 50);
        [b addTarget:self action:@selector(pressed) forControlEvents:UIControlEventTouchUpInside];
        [self.view addSubview:b];
    }
    @end
    

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