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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T21:08:36+00:00 2026-05-11T21:08:36+00:00

I am currently building a C++ application that communicate via socket to a C#

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I am currently building a C++ application that communicate via socket to a C# application.
My C++ app sends wchar_t* via socket.

Here is an overview of what is send :

<!-- Normal xml file-- 

Here is what I receive on the other side (I do a stream.read to a byte array and use
UTF8Encoding.GetString() to convert the byte array to a readable string)

<\0!\0-\0-\0 \0N\0o\0r\0m\0a\0l\0 \0x\0m\0l\0 \0f\0i\0l\0e\0-\0-

Is it a marshalling problem? What do you say? Why is it 0 extended and why unicode caracter doesn’t appear on the C# side?

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  1. Editorial Team
    Editorial Team
    2026-05-11T21:08:36+00:00Added an answer on May 11, 2026 at 9:08 pm

    Looks like it’s sending UTF-16, not UTF-8, which makes sense – wchar_t is basically a 16-bit type (in Windows), and you’re sending it down “raw” as far as I can tell. I suggest that if you’re going to convert the data into an XDocument or XmlDocument, you do it with the binary data – the framework knows how to autodetect UTF-16 for XML files (IIRC).

    You’ll potentially have problems if the XML declaration declares it to be UTF-8 when it’s really UTF-16 though.

    Alternatively, use suitable encoding classes on the C++ side to genuinely send UTF-8. This would take extra processing time, but usually save bandwidth if that’s a consideration.

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