I am currently developing a small application with Core Animation to get some knowledge about how the framework works.
Now I was wondering how I’d be able to perform transformations dynamically on a specific sublayer. I had thought it would be as simple as [somelayer sublayers][0].transform = CATransform3DMake.........;, but it turned out that was not the case.
So my question is: How can I alter sublayers within the Core Animation Framework?
I am currently developing a small application with Core Animation to get some knowledge
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I guess you meant
[[somelayer sublayers] objectAtIndex:0].transform = CATransform3DMake ...?