I am currently maintaining some code, which is likely to be refactored soon. Before that happens, I want to make the standard error handling code, which is injected by an Add-In, more efficient and take up less space. One thing that annoys me is that every module has a constant called m_ksModuleName that is used to construct a big string, which is then rethrown from the error handler so we can trace the error stack. This is all template code, i.e., repetitive, but I could easily strip it down to a procedure call. Now, I have fixed the code so that you can pass the Me reference to the procedure – but you can’t do that for the BAS modules. Nor can you access the project name (the part which would be passed as part of a ProgramID, for instance) – although you get given it when you raise an error yourself.
All these strings are contained in the EXE, DLL or OCX – believe me, I’ve used a debugger to find them. But how can I access these in code?
AFAIK there’s no way to get the name of a BAS module in code. The usual solution is to use a module-level constant as in Mike’s answer.
AFAIK the only way to get the ProgID (programmatic ID, Project Name in project properties dialog) is to raise an error in a BAS module, trap it, and read the
Err.Source.It’s all quite a hassle, and that’s why we don’t usually bother including the module name or the ProgID in our standard error handlers. We “roll our own” call stack, with the names of the routines. That’s always enough information to find out which modules are involved. Routines in BAS modules usually have unique names, right?
Something like this, and you can add this automatically with the free MZTools VB6 add-in.
Every top-level routine in a DLL or OCX has a similar error handler but also includes
App.ExeNameso we can tell when errors cross component boundaries.