Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7887091
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 3, 20262026-06-03T05:29:24+00:00 2026-06-03T05:29:24+00:00

I am currently researching the use of a low resolution camera facing vertically at

  • 0

I am currently researching the use of a low resolution camera facing vertically at the ground (fixed height) to measure the speed (speed of the camera passing over the surface). Using OpenCV 2.1 with C++.

Since the entire background will be constantly moving, translating and/or rotating between consequtive frames, what would be the most suitable method in determining the displacement of the frames in a ‘useable value’ form? (Function that returns frame displacement?) Then based on the height of the camera and the frame area captured (dimensions of the frame in real world), I would be able to calculate the displacement in the real world based on the frame displacement, then calculating the speed for a measured time interval.

Trying to determine my method of approach or if any example code is available, converting a frame displacement (or displacement of a set of pixels) into a distance displacement based on the height of the camera.

Thanks,
Josh.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-03T05:29:26+00:00Added an answer on June 3, 2026 at 5:29 am

    It depends on your knowledge in computer vision. For the start, I would use what opencv can offer. please have a look at the feature2d module.

    What you need is to first extract feature points (e.g. sift or surf), then use its build in matching algorithms to match points extracted from two frames. Each match will give you some constraints, and you will end up solving a over-saturated Ax=B.

    Of course, do your experiments offline, i.e. shooting a video first and then operate on the single images.

    UPDATE:

    In case of mulit-camera calibration, your goal is to determine the 3D location of each camera, which is exactly what you have. Imagine instead of moving your single camera around, you have as many cameras as the number of images in the video captured by your single camera and you want to know the 3D location of each camera location, which represent the location of each image being taken by your single moving camera.

    There is a matrix where you can map any 3D point in the world to a 2D point on your image see wiki. The camera matrix consists of 2 parts, intrinsic and extrinsic parameters. I (maybe inexactly) referred intrinsic parameter as the internal matrix. The intrinsic parameters consists of static parameters for a single camera (e.g. focal length), while the extrinsic ones consists of the location and rotation of your camera.

    Now, once you have the intrinsic parameters of your camera and the matched points, you can then stack a lot of those projection equations on top of each other and solve the system for both the actual 3D location of all your matched points and all the extrinsic parameters.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm currently researching ways to speed up and scale up a long running matching
I'm currently researching cross-domain SSO implementations, and I may not be able to use
I'm currently researching a project for the place that I work in. We are
I'm currently researching SQL Server 2008 as a business intelligence solution, and currently looking
I'm currently researching into Tapestry for my company and trying to decide if I
I am currently researching RIA services with Silverlight. We are not interested in using
I am new in javascript and I am currently researching the knockoutjs library. Here
I'm researching the prospect of incorporating a blog into my site. Currently, my site
Currently we use jQuery to add RIA goodness to our apps, but recently we
For version control we currently use Visual Source Safe and are thinking of migrating

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.