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Editorial Team
Asked: May 15, 20262026-05-15T00:04:01+00:00 2026-05-15T00:04:01+00:00

I am currently trying to develop a basic pixel editor application to build up

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I am currently trying to develop a basic pixel editor application to build up my programming experience with Java. I am designing it so the user has several colour options on, they click on an option and then they can drag over the cells in the grid and they change colour (like a typical image editor, but with a sort of snap on to each grid cell)

Any idea of what Java component, if any, is able to implement this type of grid in Java?

I had thought of each cell being a JButton, but this seemed terribly inefficient and I don’t think it would be possible to change the colour of each cell(button) with out individually clicking on each one.

Any help appreciated.

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  1. Editorial Team
    Editorial Team
    2026-05-15T00:04:01+00:00Added an answer on May 15, 2026 at 12:04 am

    More than a few hundred components is awkward. One easy way to get big pixels is to use drawImage() and scale the mouse coordinates as shown here and here. Here’s a simple example.

    screenshot

    import java.awt.Dimension;
    import java.awt.EventQueue;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.Point;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseMotionListener;
    import java.awt.image.BufferedImage;
    import javax.swing.Icon;
    import javax.swing.JFrame;
    import javax.swing.JPanel;
    import javax.swing.UIManager;
    
    /** @see http://stackoverflow.com/questions/2900801 */
    public class Grid extends JPanel implements MouseMotionListener {
    
        private final BufferedImage img;
        private int imgW, imgH, paneW, paneH;
    
        public Grid(String name) {
            super(true);
            Icon icon = UIManager.getIcon(name);
            imgW = icon.getIconWidth();
            imgH = icon.getIconHeight();
            this.setPreferredSize(new Dimension(imgW * 10, imgH * 10));
            img = new BufferedImage(imgW, imgH, BufferedImage.TYPE_INT_ARGB);
            Graphics2D g2d = (Graphics2D) img.getGraphics();
            icon.paintIcon(null, g2d, 0, 0);
            g2d.dispose();
            this.addMouseMotionListener(this);
        }
    
        @Override
        protected void paintComponent(Graphics g) {
            paneW = this.getWidth();
            paneH = this.getHeight();
            g.drawImage(img, 0, 0, paneW, paneH, null);
        }
    
        @Override
        public void mouseMoved(MouseEvent e) {
            Point p = e.getPoint();
            int x = p.x * imgW / paneW;
            int y = p.y * imgH / paneH;
            int c = img.getRGB(x, y);
            this.setToolTipText(x + "," + y + ": "
                + String.format("%08X", c));
        }
    
        @Override
        public void mouseDragged(MouseEvent e) {
        }
    
        private static void create() {
            JFrame f = new JFrame();
            f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            f.add(new Grid("Tree.closedIcon"));
            f.pack();
            f.setVisible(true);
        }
    
        public static void main(String[] args) {
            EventQueue.invokeLater(new Runnable() {
    
                @Override
                public void run() {
                    create();
                }
            });
        }
    }
    
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