I am currently working on a project in OpenGL. Every time I try to reference GL_TEXTURE_CUBE_MAP and GL_REFLECTION_MAP they appear to me as undefined. I have included gl.h, glu.h, and glut.h, but they still appear undefined. Any suggestions?
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Everything beyond OpenGL-1.1 is not part of the OS ABI (binary interface) specifications on Windows and OpenGL-1.2 on GLX (Linux is about due to get a revised OpenGL ABI)
Anything beyond that functionality must be loaded at runtime through the extension loading mechanism, even if it is core functionality. Most easy done by using the GLEW library.