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Home/ Questions/Q 7786825
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T20:29:17+00:00 2026-06-01T20:29:17+00:00

I am currently working on an app that needs to record and and play

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I am currently working on an app that needs to record and and play at the same time, but only a given beep at a given frequency. All this works fine by using avaudioplayer to play the sound and audioqueue to emit at a required frequency. The aim would be to pick up the signal from other devices and process them.

Unfortunately each time I play my sound I also trigger the processing since the app “hears itself”. I was wondering if there is a way to somehow cancel this out with or without serious signal processing / software tricks etc.

My solution now is to use a flag to make the app deaf while the avaudioplayer plays the sound then it delegates the finishing even to change the flag. Well.. it is not really accurate 🙁

Any help would be appreciated!

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  1. Editorial Team
    Editorial Team
    2026-06-01T20:29:18+00:00Added an answer on June 1, 2026 at 8:29 pm

    You need something very similar to AEC (acoustic echo cancellation) – this can be quite tricky to implement, but essentially it’s an adaptive filter which cancels out the audio from the speaker.

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