I am dealing with this really really annoying bug in X-Code where it seems to save images to some type of memory that seems impossible to clear.
I have replaced a bunch of images in which I am creating a clock animation however when I try to play the animation it showes all the old images, I have tried cleaning the app and still they continue to show even though I have deleted the images.. So then I tried changing the name of the images along with the code where they were getting called and now I’m getting a bunch more errors, So I’m just woundering if anyone knows how to get around this problem of xcode caching images.
I am dealing with this really really annoying bug in X-Code where it seems
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You need to clean the build or delete it from the device/simulator. That usually takes care of it if you’re sure the files are named correctly. Also make sure that you’re using the correct case in your filenames, that messed me up a few times. 🙂