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Home/ Questions/Q 310397
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T07:49:47+00:00 2026-05-12T07:49:47+00:00

I am declaring an array of NSString* in a header file of a class.

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I am declaring an array of NSString* in a header file of a class.

PolygonShape.h

NSString* POLYGON_NAMES[] = {@"Invalid Polygon", @"Monogon", ...};

Now I am using this in PolyginShape.m as follows:

- (NSString*) name {
return (POLYGON_NAMES [self.numberOfSides]);
}

numberOfSides is an iVar which will indicate the index at which the polygon name is stored

So far so good … it was compiling without any errors

Then I added PolygonShape.h in my file that implements main method (note: these does not have any class definition and call functions C-Style rather than obj-c Style)

#import "PolygonShape.h"

Now when I compile, I am getting a build (linking) error

ld: duplicate symbol _POLYGON_NAMES in /Users/../Projects/CS193P/1B/What_A_Tool/build/What_A_Tool.build/Debug/What_A_Tool.build/Objects-normal/i386/PolygonShape.o and /Users/../Projects/CS193P/1B/What_A_Tool/build/What_A_Tool.build/Debug/What_A_Tool.build/Objects-normal/i386/What_A_Tool.o
collect2: ld returned 1 exit status

So I went thru stack overflow and other forums and mostly the advice was to make the global variable extern and so I did …

extern NSString* POLYGON_NAMES[] = {@"Invalid Polygon", @"Monogon" .. };

However I am still getting the linking error and also getting 2 warnings now that says

warning: 'POLYGON_NAMES' initialized and declared 'extern'

at both the places where i am importing PolygonShape.h

What am I missing here?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-12T07:49:47+00:00Added an answer on May 12, 2026 at 7:49 am

    In your header file declare the array as:

    extern const NSString* POLYGON_NAMES[];
    

    In your source file, define the array and initialize the contents:

    const NSString* POLYGON_NAMES[] = {@"Invalid Polygon", @"Monogon" };
    
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