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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T20:07:55+00:00 2026-05-14T20:07:55+00:00

I am developing a active messaging protocol for parallel computation that replaces TCP/IP. My

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I am developing a active messaging protocol for parallel computation that replaces TCP/IP. My goal is to decrease the latency of a packet. Since the environment is a LAN, i can replace TCP/IP with simpler protocol to reduce the packet latency. I am not writing any device driver and i am just trying to replace the TCP/IP stack with something simpler. Now I wanted to avoid copying of a packet’s data from user space to kernel space and vice-versa. I heard of the mmap(). Is it the best way to do this? If yes, it will be nice if you can give links to some examples. I am a linux newbie and i really appreciate your help.. Thank you…

Thanks,
Bala

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  1. Editorial Team
    Editorial Team
    2026-05-14T20:07:55+00:00Added an answer on May 14, 2026 at 8:07 pm

    You should use UDP, that is already pretty fast. At least it was fast enough for W32/SQLSlammer to spread through the whole internet.

    About your initial question, see the (vm)splice and tee Linux system calls.

    From the manpage:

    The three system calls splice(2),
    vmsplice(2), and tee(2)), provide
    userspace programs with full control
    over an arbitrary kernel buffer,
    implemented within the kernel using
    the same type of buffer that is used
    for a pipe. In overview, these system
    calls perform the following tasks:

    splice(2)

      moves data from the buffer to an arbitrary file descriptor, or vice
    

    versa, or from one buffer to another.

    tee(2)

      "copies" the data from one buffer to another.
    

    vmsplice(2)

      "copies" data from user space into the buffer.
    

    Though we talk of copying, actual
    copies are generally avoided. The
    kernel does this by implementing a
    pipe buffer as a set of
    reference-counted pointers to pages of
    kernel memory. The kernel creates
    “copies” of pages in a buffer by
    creating new pointers (for the output
    buffer) referring to the pages, and
    increasing the reference counts for
    the pages: only pointers are copied,
    not the pages of the buffer.

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