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Home/ Questions/Q 7012855
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T22:18:36+00:00 2026-05-27T22:18:36+00:00

I am developing a library of some utility functions in C++. I have a

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I am developing a library of some utility functions in C++. I have a doubt regarding the function signatures in that library. If a function takes some parameters and returns a value, should the variable into which the result of that function is stored also be passed as a parameter to that function? How should I handle the error conditions and return values for errors?

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  1. Editorial Team
    Editorial Team
    2026-05-27T22:18:36+00:00Added an answer on May 27, 2026 at 10:18 pm

    For C++ you should return the result and handle errors with exceptions.

    int calc_with_error() {
        throw yourExceptionClass("Message");
    }
    int calc() {
        return 5;
    }
    int main() {
        int tmp=calc();
        cout << calc;
    }
    

    But the result then is copied from the function to the calling context. With primitive datatypes this is the fastest possible way. But when you have complex datastructures, it can be faster to pass a reference to a result parameter – although it’s not as clean code as the solution above, An example would be:

    void calc(vector<int> &result) {
        result.clean();
        result.add(5);
    }
    int main() {
        vector<int> tmp;
        calc(tmp);
        //Do something with the vector
    }
    
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