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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T08:41:00+00:00 2026-05-29T08:41:00+00:00

I am developing a live wallpaper and I would like to know how to

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I am developing a live wallpaper and I would like to know how to manage high quality images. I am quite new to android development by the way.
I got 2 questions:

1)The image I use for wallpaper creation is a vector image (2560w x 1600h, 32bit, 10mb exactly), very crispy and with really high resolution. I tried it as a wallpaper and it looks just fantastic (on my tablet). I placed it in the drawable folder. This results in a high dimension .apk file (9 Mb). Is it ok to have files this big enlarge apk dimension or it is a good practice to reduce it as much as possible?

2)When building my wallpaper from the Engine class i’d like to know, after setting the above image as a wallpaper, what is the best practice to scale it fitting XY independant of screen sizes.

PS: What i found to be perfect was the default system android use when you attempt to set an image as wallpaper. What does the system do in that case?

Thanks 🙂

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  1. Editorial Team
    Editorial Team
    2026-05-29T08:41:01+00:00Added an answer on May 29, 2026 at 8:41 am

    1.)Since no android device supports resoultion bigger than 1280×760 of what I know, it is not a good practice in having images with bigger size than this as they use a lot of space for nothing.

    2.)The DisplayMetrics class has everything you need related to this problem.

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