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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T07:15:53+00:00 2026-05-23T07:15:53+00:00

I am developing a multiplayer game for Android. There are plenty of game engines

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I am developing a multiplayer game for Android. There are plenty of game engines for android out there but having separate physics and networking engine would be great to reduce size and to brought two best engines in one single app. I looked at RakNet but Its not open source as well as not free.

I looked at some threads here as well networking in android and Android networking , but there answer suggest low level interface rather than out-of-the-box networking library needed for games (handling lags, packet loss, etc).

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  1. Editorial Team
    Editorial Team
    2026-05-23T07:15:54+00:00Added an answer on May 23, 2026 at 7:15 am

    UPDATED

    Hope these links are useful:

    http://www.ibm.com/developerworks/opensource/library/os-android-networking/

    http://www.exitgames.com/Photon/Mobile_Core

    http://code.google.com/p/android-juice/

    http://code.google.com/p/mages/

    http://www.androidtechblog.info/multiplayer-social-gaming-platform-for-iphone-and-android-phones/

    http://androiddoesitbetter.com/android-phones/multiplayer-social-gaming-platform-for-iphone-and-android-phones/

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