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Home/ Questions/Q 8230605
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T17:11:26+00:00 2026-06-07T17:11:26+00:00

I am developing a note taking application. I want a user to write anything

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I am developing a note taking application. I want a user to write anything on canvas with InkManager of “Windows.UI.Input.Inking”. Then I
want to display it as text onto canvas and then I want to save those recognized text in either text or image format.

I have checked MSDN documentation, but still I am confused how to start. How can I get ink strokes onto canvas and how can I recognize that ? Please anyone can guide me ? I need it ASAP for my app.

I have tried this code, but it didn’t work.

private async void Recognize_Click(object sender, RoutedEventArgs e)
{
    IReadOnlyList<InkRecognitionResult> x = await _inkManager.RecognizeAsync(InkRecognitionTarget.All);
    IReadOnlyList<String> text;
    foreach (InkRecognitionResult i in x)
    {
        text = i.GetTextCandidates();
        res.Text = text.First();
    }
}
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  1. Editorial Team
    Editorial Team
    2026-06-07T17:11:27+00:00Added an answer on June 7, 2026 at 5:11 pm

    Finally got the solution myself

        IReadOnlyList<String> text;
        string finalt = "";  //for space
        private async void Recognize_Click(object sender, RoutedEventArgs e)
        {
            IReadOnlyList<InkRecognitionResult> x = await _inkManager.RecognizeAsync(InkRecognitionTarget.All);
            foreach (InkRecognitionResult i in x)
            {
                text = i.GetTextCandidates();
                finalt += " " + text[0];
                res.Text = finalt;  //res is the x:Key for the text block
            }
        }
    

    One more solution and one more better solution

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