I am developing a program in c++ with lots of file io operation. I have defined a static ofstream in a common header so that it is accessible everywhere in the project. The structure of the codes are list as following: all common variable are defined in com.h, test.h and test.cpp are for a class called OPClass, main.cpp carry the main program
COM.H:
#ifndef __CLCOM__
#define __CLCOM__
#include <sstream>
#include <fstream>
#include <iostream>
using namespace std;
static ofstream out;
static stringstream ss;
#endif
TEST.H:
#ifndef __CL__
#define __CL__
#include <iostream>
#include <fstream>
#include "com.h"
using namespace std;
class OPClass
{
public:
void run(void);
void show(ostream &o) const;
};
#endif
TEST.CPP:
#include "com.h"
#include "test.h"
void OPClass::run(void)
{
out << "Here is run()" << endl;
show(out);
}
void OPClass::show(ostream &o) const
{
o << "hello!" << endl;
}
MAIN.CPP:
#include "com.h"
#include "test.h"
void runmain(void)
{
OPClass op;
out.open("output.txt", ios::out | ios::trunc);
out << endl << "State changed!" << endl;
op.run();
if (out.is_open()) out.close();
}
int main(int argc, char* argv[])
{
runmain();
return 0;
}
As you can see, the static ofstream was named as out and will be called in the main program and in the class. I am using mingw32 and didn’t see any problem on compilation or upon running. But seems that only the information in runmain() will be written to the output file. Any other message written to that file in the class never appear in the output file. Why’s that and how can I written a common file stream so everywhere in the project can access that? Thanks.
Each compilation unit is getting its own
ssandout. Hence there is a different instance of them seen by main.cpp than by test.cpp.You don’t really need static here. To address this, rather than declaring the variables and their allocations in the header file you need to merely prototype them using the
externkeyword.Where you actually put your declarations is up to you, just make sure it’s only in one place. That could be a com.cpp file or you could stick it in main.cpp if that’s appropriate for your project.
Not that global variables like this are a good idea, anyway…