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Home/ Questions/Q 264755
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T22:42:43+00:00 2026-05-11T22:42:43+00:00

I am developing a program where I find myself doing this like this a

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I am developing a program where I find myself doing this like this a lot:

void Model::SetCollideMode( const std::string &m )
{
  Body *body;

  std::map<std::string, Body* >::iterator iter;

  for (iter=this->bodies.begin(); iter!=this->bodies.end(); iter++)
  {
    body = iter->second;

    body->SetCollideMode( m );
  }
}

I have several methods like that in several object that basically apply a property to all its children. Coming from Ruby world I am dying to do something like:

for_all_bodies{ body->SetCollideMode(m) }

There is anyway to make this code more closures like or in other way improve it?

I am conscious of how C++ works, that it is stack based and there is no context information to create a perfect closure like functionality (this need a VM?) but at least improve over the current repeat this code 100 times kind of programming.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-11T22:42:44+00:00Added an answer on May 11, 2026 at 10:42 pm

    There are several approaches, none of them perfect.

    First, the “conventional” approach would be to define a functor to do what you need:

    struct SetCollideModeFunc {
      SetCollideModeFunc(const std::string& m) : m(m) {}
      void operator()(std::pair<std::string, Body*>& p) {
        Body* b = p.second;
        b->SetCollideMode(m);
      }
    
      const std::string& m;
    };
    
    void Model::SetCollideMode( const std::string &m )
    {
      std::for_each(bodies.begin(), bodies.end(), SetCollideModeFunc(m));
    }
    

    This doesn’t save you a lot of code, but it does allow you to separate the iteration from the operation that you want to apply. And if you need to set collidemode multiple times, you can reuse the functor, of course.

    A shorter version is possible with the Boost.Lambda library, which would allow you to define the functor inline. I can’t remember the exact syntax, as I don’t use Boost.Lambda often, but it’d be something like this:

    std::for_each(bodies.begin(), bodies.end(), _1.second->SetCollideMode(m));
    

    In C++0x, you get language support for lambdas, allowing syntax similar to this without having to pull in third-party libraries.

    Finally, Boost.ForEach might be an option, allowing syntax such as this:

    void Model::SetCollideMode(const std::string &m)
    {
      BOOST_FOREACH ((std::pair<std::string, Body*> p), bodies) // note the extra parentheses. BOOST_FOREACH is a macro, which means the compiler would choke on the comma in the pair if we do not wrap it in an extra ()
      {
        p.second->SetCollideMode(m);
      }
    }
    
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