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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T23:47:18+00:00 2026-06-01T23:47:18+00:00

I am developing a simple java game and my scrollbar is raising an exception.

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I am developing a simple java game and my scrollbar is raising an exception.
The scrollbar is supposed to be a “gameslider”.

Exception in thread “Thread-3” java.lang.ClassCastException: sun.java2d.NullSurfaceData cannot be cast to sun.java2d.d3d.D3DSurfaceData
at sun.java2d.d3d.D3DRenderer.copyArea(Unknown Source)
at sun.java2d.d3d.D3DSurfaceData.copyArea(Unknown Source)
at sun.java2d.SunGraphics2D.doCopyArea(Unknown Source)
at sun.java2d.SunGraphics2D.copyArea(Unknown Source)
at javax.swing.BufferStrategyPaintManager.copyArea(Unknown Source)
at javax.swing.RepaintManager.copyArea(Unknown Source)
at javax.swing.JViewport.blitDoubleBuffered(Unknown Source)
at javax.swing.JViewport.windowBlitPaint(Unknown Source)
at javax.swing.JViewport.setViewPosition(Unknown Source)
at javax.swing.plaf.basic.BasicScrollPaneUI$Handler.hsbStateChanged(Unknown Source)
at javax.swing.plaf.basic.BasicScrollPaneUI$Handler.stateChanged(Unknown Source)
at javax.swing.DefaultBoundedRangeModel.fireStateChanged(Unknown Source)
at javax.swing.DefaultBoundedRangeModel.setRangeProperties(Unknown Source)
at javax.swing.DefaultBoundedRangeModel.setValue(Unknown Source)
at javax.swing.JScrollBar.setValue(Unknown Source)
at GameEnvironment.GamePanel.gameUpdate(GamePanel.java:171)
at GameEnvironment.GamePanel.run(GamePanel.java:73)
at java.lang.Thread.run(Unknown Source)

Code Line is following:

        if (reachedMiddle)
        scrollPane.getHorizontalScrollBar().setValue(player.getX() - (widthHorizontalScrollBar / 2));

The exception will be raised more or less randomly. I didnt figured it out so far.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-01T23:47:19+00:00Added an answer on June 1, 2026 at 11:47 pm

    I would make sure this code is run on the GUI Event Thread. If you call the Swing components on other threads you can get strange, randonm errors.

    Have a look at using SwingUtilities.invokeLater(Runnable) to perform the tasks where the Swing components are updated.

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