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Home/ Questions/Q 6574101
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T15:13:04+00:00 2026-05-25T15:13:04+00:00

I am developing a small Android game. Before I started using AndEngine, I used

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I am developing a small Android game. Before I started using AndEngine, I used the Canvas object and draw everything on it. For testing if two bitmaps collides with each other I checked if their bounding boxes overlap. In case of this, I checked if the overlapping rectangle of both bitmaps got one none transparent pixel in common.
This method worked perfektly and I was able to detect pixel perfect collisions.

Because of some performance issues I started using AndEngine. Collision detection works quiet good but collision tests for two sprites definitly dosent work pixel perfect. The collision tests is “just” a bounding box test.

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  1. Editorial Team
    Editorial Team
    2026-05-25T15:13:05+00:00Added an answer on May 25, 2026 at 3:13 pm

    Here is a nice example of pixel perfect Detection,

    AndEngine – Pixel Perfect Detection

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