I am developing a small program, and to generate the coordenates I am using this code:
public double[] GenerateNewCircle(int maxSize, int numberOfBalls, double centerx, double centery)
{
double[] position = null;
double angle = 360 / 6;
double angleRad = DegreeToRadian(incrementAngle);
position = CalculatePosition(radiusX, radiusY, centerx, centery, angleRad);
return position;
}
public double[] CalculatePosition(double radiusX, double radiusY, double centerX, double centerY, double angle)
{
double[] position = new double[2];
position[0] = Math.Cos(angle) * (radiusX + centerX)*1.5;
position[1] = Math.Sin(angle) * (radiusY + centerY)*1.5;
return position;
}
To check if not overlapping or if is in the area I used this
bool circleIsAllowed(List<Circle> circles, Circle newCircle)
{
if (newCircle.x < 10 || newCircle.x > pictureBox1.Width)
return false;
if (newCircle.y < 9 || newCircle.y > pictureBox1.Height)
return false;
foreach (Circle it in circles)
{
double aX = Math.Pow(it.x - newCircle.x, 2);
double aY = Math.Pow(it.y - newCircle.y, 2);
double Dif = Math.Abs(aX - aY);
double ra1 = it.r / 2;
double ra2 = it.r / 2;
double raDif = Math.Pow(ra1 + ra2, 2);
if ((raDif + 1) > Dif) return false;
}
return true; // no existing circle overlaps
}
I have two problems right now
-
It blocks because is also trying to generate a circle around it, when is a space near.
-
How can I increase the distance between the circles? They are too close.
This circles is to draw around a circle (around it)
This is the image:

There is mistake in second code block. Try this: