Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7913299
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 3, 20262026-06-03T13:48:34+00:00 2026-06-03T13:48:34+00:00

I am developing a spirit level. Currently I use the x and y values

  • 0

I am developing a spirit level.
Currently I use the x and y values of the accelerometer.
I do not use the z value.
In general it works, but it isnt very smooth.

Would it be a better solution to use the orientation sensor or maybe both?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-03T13:48:36+00:00Added an answer on June 3, 2026 at 1:48 pm

    The solution that I used was a scaling factor which is what midoalageb suggested. I use a scale factor of 0.5 so essentially the sensor value is cut in half. This makes the jitters less noticeable. This also slows the bubble down a bit so that it doesn’t seem like it is jumping from one end to the other when tilting the device.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

Developing a project of mine I realize I have a need for some level
Currently developing an application using the newest version of symfony, obtained through PEAR. This
Developing search utility to search a file entire computer system, works fine on windows
Developing an iPad website I tried to use the CSS property overflow: auto to
I am developing an interface-driven serialization framework for use with interfaces for data XML
Developing mobile apps is a challenging job. Customers want to be present not only
Developing a bridge to use a cms with MongoDB I use a storage key,
Developing iOS5 based cocoa app, below peice of comparison works fine if localization is
when developing wpf applications i never use the graphical editor ( aka cider). only
When developing, I set the user.agent property to a single value, to keep compile

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.