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Home/ Questions/Q 537567
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T09:56:26+00:00 2026-05-13T09:56:26+00:00

I am developing a unit converter for my semester project. I need some help

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I am developing a unit converter for my semester project. I need some help on the structure of the classes/interfaces/abstract classes. I want some interface or abstract class that can be inherited by classes (DegreesConverter, MassConverter, LenghtConverter). Like maybe interface IUnitConvert<Type>. I will be dealing with units of angles (degrees, radians, gradians), force (newtons, pascals) and data (byte, kilobyte, megabyte, gigabyte, terabyte) for starters. Any suggestions?

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  1. Editorial Team
    Editorial Team
    2026-05-13T09:56:26+00:00Added an answer on May 13, 2026 at 9:56 am

    The first which comes to mind is to have something like System.TimeSpan where the same class represents time and you access it in different units via properties.

    You would store the value internally in some constant unit (presumably SI) and convert it in the property getter / setter:

    Distance d = new Distance;
    d.Meters = 5000;
    var km = d.Kilometers; // km = 5;
    

    Or you can create classes for each unit:

    public sealed class DistanceUnit
    {
        public DistanceUnit(string name, string symbol, double scale)
        {
            Name = name;
            Symbol = symbol;
            Scale = scale;
        }
    
        public string Name { get; private set; }
        public string Symbol { get; private set; }
        public double Scale { get; private set; }
    }
    
    
    public abstract class Distance
    {
        protected Distance(double value)
        {
            this.Value = value;
        }
    
        protected Distance()
        {
        }
    
        public double Value { get; set; }
    
        public abstract DistanceUnit Unit { get; }
    
        public override string ToString()
        {
            return this.Value + " " + Unit.Symbol;
        }
    
    
        public static void Convert<TIn, TOut>(TIn original, out TOut result)
            where TIn : Distance, new()
            where TOut : Distance, new()
        {
    
            result = new TOut();
    
            var scale = result.Unit.Scale / original.Unit.Scale;
    
            result.Value = original.Value * scale;
        }
    
    }
    
    public sealed class Meter : Distance
    {
    
        private static readonly DistanceUnit s_Unit = new DistanceUnit("Meter", "m", 1);
    
        public Meter(double value) : base(value)
        {
        }
    
        public Meter()
        {
        }
    
        public override DistanceUnit Unit
        {
            get { return s_Unit; }
    
        }
    }
    
    public sealed class Kilometer : Distance
    {
        private static readonly DistanceUnit s_Unit = new DistanceUnit("Kilometer", "km", .001);
    
        public Kilometer()
        {
        }
    
        public Kilometer(double value)
            : base(value)
        {
        }
    
        public override DistanceUnit Unit
        {
            get { return s_Unit; }
        }
    }
    

    which is used like

    Meter distanceHome = new Meter(10000);
    Kilometer distanceInKMs;
    
    Distance.Convert(distanceHome, out distanceInKMs);   //  distanceInKMs.Value = 10
    
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