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Home/ Questions/Q 6063129
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T09:07:50+00:00 2026-05-23T09:07:50+00:00

i am developing an application in which i add controls during runtime and to

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i am developing an application in which i add controls during runtime and to keep track of these controls i am maintaing separate hashtables so that it will be easy for me to do what ever i want with them later. But I am having around 6 hashtables and maintaining these is a little complex. So i was wondering whether i can have all these controls in to one data structure but it should be easy for me to identify them just like i do in hashtable. Basically what i want is an extended version of hashtable where i can add multiple values to one key. For example what i have now is

 hashtable addButtons = new hashtable();
 hashtable remButtons = new hashtable();

 addButtons.add(name,b);
 remButtons.add(name,r);

Now it would be cool if i can do something like

addButtons.add(name=>(b,r,etc,etc));

and then get any of it just like in hashtable like

addButtons[name][1]

Can any one tell me if something like this is possible in c#.

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  1. Editorial Team
    Editorial Team
    2026-05-23T09:07:51+00:00Added an answer on May 23, 2026 at 9:07 am

    I would have a class representing the 6 things…

    public class SomeType { // RENAME ME
        public int AddButton {get;set;}
        public string RemoveButton {get;set;}
        public DateTime Some {get;set;}
        public float Other {get;set;}
        public decimal Names {get;set;}
        public bool Here {get;set;}
    } // ^^ names and types above just made up; FIX ME!
    

    and a Dictionary<string,SomeType> – then you can:

    yourField.Add(name, new SomeType { AddButton = ..., ..., Here = ... });
    

    and

    var remButton = yourField[name].RemoveButton;
    
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