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Home/ Questions/Q 8877607
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T19:30:29+00:00 2026-06-14T19:30:29+00:00

I am developing an application in which iPhone will play different sounds when moved

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I am developing an application in which iPhone will play different sounds when moved (sword).
I want to know when iPhone has moved left, right, up or down (sword movement).
How can I implement this?
I was testing the accelerometer and wrote this code, but it returns the same values if moved left or right. How can I know in which direction is the iPhone moved?

Code:

- (void)accelerometer:(UIAccelerometer *)accelerometer
        didAccelerate:(UIAcceleration *)acceleration
{
    double const kThreshold = 1.0;

    if (fabsf(acceleration.x) > kThreshold) {
        NSLog(@"X+");
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-14T19:30:30+00:00Added an answer on June 14, 2026 at 7:30 pm

    Left and right both use acceleration.x

    I’m not sure which is which but one is negative x and the other is positive x.

    Same for up/down and back/forth.

    They all use the same axis (x, y or z) but one direction is positive change and the other is negative change.

    By using fabsf you are removing the negative side of the movement.

    You need something like…

    if (acceleration.x > kThreshold) {
        NSLog(@"X+");
    } else if (acceleration.x < kThreshold * -1) {
        NSLog(@"X-");
    }
    

    or something instead.

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