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Home/ Questions/Q 7913337
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T13:49:11+00:00 2026-06-03T13:49:11+00:00

I am developing an application using multi-touch in AndEngine. To get the coordinates of

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I am developing an application using multi-touch in AndEngine. To get the coordinates of touching fingers I use pSceneTouchEvent.getMotionEvent().getX([pointer index]) because TouchEvent doesn’t have an equivalent getter, only pSceneTouchEvent.getX().

The problem is that MotionEvent returns coordinates on the screen while TouchEvent returns coordinates on the Scene. When I zoom in or out, the screen and Scene coordinates do not match, so I need to convert the screen coordinates to Scene coordinates. How can I do that?

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  1. Editorial Team
    Editorial Team
    2026-06-03T13:49:12+00:00Added an answer on June 3, 2026 at 1:49 pm

    Solution found. Andengine handles touch events in a different way to Android so there is no history of touch coordinates. I simply store them myself in private variables before handling the event:

    if (pSceneTouchEvent.getPointerID() == 0) {
        pointer0LastX = pSceneTouchEvent.getX();
        pointer0LastY = pSceneTouchEvent.getY();
    }
    if (pSceneTouchEvent.getPointerID() == 1) {
        pointer1LastX = pSceneTouchEvent.getX();
        pointer1LastY = pSceneTouchEvent.getY();
    }
    

    Then I just access these instead of getting the values from the TouchEvent.

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