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Home/ Questions/Q 8398469
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T21:03:45+00:00 2026-06-09T21:03:45+00:00

I am developing an endless horizontal scrolling iPhone-game using cocos2d and box2d. My hero

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I am developing an endless horizontal scrolling iPhone-game using cocos2d and box2d.

My hero has to jump over obstacles (kinematic box2d bodys) which are added on the same layer as my hero-sprite.

My problem is the different speed of the parallaxe background and the obstacles. It dosent look like they are connected. I cant find an solution to solve this problem.
I have tried to find the same speed … but no luck.
The bet would be to add the obstacles as child to the parallaxe layer but it dosent work.

Thank you

sultan (sorry for the bad english)

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  1. Editorial Team
    Editorial Team
    2026-06-09T21:03:47+00:00Added an answer on June 9, 2026 at 9:03 pm

    Create one separate CCLayer class for moving object with box2D and add that layer to your parallaxlayer.

    Here is one of my cocos2D, parallax based game: SUBVERSION SOURCE LINK

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