I am developing and arcade game for Android and iOS.
I have an animation performance issues on Galaxy S SL running Android 2.2.1:
to watch the example :
http://jsfiddle.net/qgWdA/show/
to edit the code :
http://jsfiddle.net/qgWdA/
On a Galaxy S2 running Android 4.0.3, the animation is faster but not as good as an iphone 4S runnig iOS 5.1.1.
Is there any way to optimize it?
Canvas is really slow in ICS and is promised to be optimized better in future Android releases.