i am developing one application related to graphics, in this application i am using
lots of images and drawing on it.and all activities are running until my flow does not
get completed.so what should i do for assign large heap size to run smoothly my
application. Or any other way to run application smoothly .. i have no idea about
memory management right now . i am using only BitmapDrawable to display images and also
system.gc() to garbage collection . also use this
Runtime.getRuntime().runFinalizersOnExit(true);
Runtime.getRuntime().gc();
Runtime.getRuntime().freeMemory();
can anybody help me .. thanx in advance
Android does not allow you to adjust your heap size for Java code—you’re stuck with a value of about 20MB (perhaps more on newer devices). Always remember to recycle your bitmaps.