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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T21:18:37+00:00 2026-05-14T21:18:37+00:00

I am developing (using Silvelight 3) an aplication that creates some kind of timeline

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I am developing (using Silvelight 3) an aplication that creates some kind of timeline and places objects on it. For this purpose I need a really large Canvas (up to 2000000 pixels width) with long lines on it, but whenever I create Canvas even 40000 pixels width it behaves very strangely, randomly disappearing.

I have found a post with the description of the exactly same problem on silverlight forums and another one here on the stackoverflow. It seems that is a known problem since silverlight 2, but I can’t find any good workaround. Does anybody know such workaround or can check is it still an issue in Silverlight 4?

Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-05-14T21:18:38+00:00Added an answer on May 14, 2026 at 9:18 pm

    One of the responses to the SO question mentions the the problem stems from the representation of points

    “Watch out: the maximum size of a
    Silverlight canvas is 32767 points.
    This is because the size of UIElements
    is not stored as floats as it is in
    WPF, but in 32 bit quantities of which
    16 bits form the integer of size and
    16 bits form the floating part of it.

    There is enough precision but not enough range. One possible solution is to scale all your points into the range allowed as you add them to the canvas. For example, divide by 1024 will get your 2000000 pixels down to a range of ca. 2000, well within the range, and with a prevision of 1/1024, it’s well within the precision also. (We are essentially just shifting the entire 32-bit value, integral and fractional part 10 places right, so no loss in precision, but an increased range.)

    You may even be able to create custom container that does this mapping for you.

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