I am doing some COM related things with directshow such as:
typedef CComPtr<IBaseFilter> AutoIBaseFilterPtr;
map<CString, AutoIBaseFilterPtr> _filterMap;
To store a list of directShow related com objects and their friendly name.
After finding this article (See:Problem 2) on how changes in VC10 compiler might effect previously OK code, I am wondering if there are any more things to watch out for when mixing the STL and CComPtr or prehaps just mixing the STL and COM in general.
Any tips would be greatly appreciated, thanks
The only slight thing I can think of that hasn’t been mentioned is that
CAdaptis required forCComBSTRas well asCComPtr, because it overloadsoperator&too.In fact, it is overloading
operator&that makesCAdaptnecessary, as many STL containers require that taking the address of something X returns a pointer to said X.