I am doing some custom drawing a UITableViewCell that I have subclassed. In there there is an OpenGL ES 2.0 control that needs user interaction to work… now if I start dragging horizontally the control responds but as soon as I go in the vertical direction then it starts to move the table view’s viewport. How do I stop this interaction from going to the UITableView and limit it to my own UIView in the UITableViewCell?
I am doing some custom drawing a UITableViewCell that I have subclassed. In there
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You can try to subclass UITableView and override following methods