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Home/ Questions/Q 809439
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T00:43:48+00:00 2026-05-15T00:43:48+00:00

I am doing some experimenting with threads, and made a ‘control’ method to compare

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I am doing some experimenting with threads, and made a ‘control’ method to compare against where all the processing happens in the UI thread. It should run a method, which will update a label at the end. This method runs four times, but the labels are not updated until all 4 have completed. I expected one label to get updated about every 2 seconds. Here’s the code:

private void button1_Click(object sender, EventArgs e)
{
    Stopwatch watch = new Stopwatch();
    watch.Start();

    UIThreadMethod(lblOne);
    UIThreadMethod(lblTwo);
    UIThreadMethod(lblThree);
    UIThreadMethod(lblFour);

    watch.Stop();
    lblTotal.Text = "Total Time (ms): " + watch.ElapsedMilliseconds.ToString();
}

private void UIThreadMethod(Label label)
{
    Stopwatch watch = new Stopwatch();
    watch.Start();

    for (int i = 0; i < 10; i++)
    {
        Thread.Sleep(200);
    }
    watch.Stop();

    // this doesn't set text right away 
    label.Text = "Done, Time taken (ms): " + watch.ElapsedMilliseconds;
}

Maybe I’m just missing something basic, but I’m stuck. Any ideas? Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-15T00:43:49+00:00Added an answer on May 15, 2026 at 12:43 am

    Your UI thread is a single thread, not two threads. To get your UI to be responsive, you either have to put the work on another thread (generally with a BackgroundWorker), or tell the UI to repaint itself in the UI thread.

    I always have to experiment when I do things like this, but the Control.Refresh method should do it:

    http://msdn.microsoft.com/en-us/library/system.windows.forms.control.refresh.aspx

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