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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T15:06:51+00:00 2026-06-01T15:06:51+00:00

I am doing Video decoding (mpeg2, frame size 360×240) on Android phone with ARM-Cortex

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I am doing Video decoding (mpeg2, frame size 360×240) on Android phone with ARM-Cortex 8, running at 1 GHz. The decoding is done in C language, while the display on the screen is being done by Canvas OnDraw method of Android.
After profiling I see about 50% time is elapsed in OnDraw(). I am not able to digest why OnDraw() is taking so much time.

Is there any better way to display the frames?

Shall be grateful if someone can point me to the right direction.

Rgrds,

Heshsham

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  1. Editorial Team
    Editorial Team
    2026-06-01T15:06:52+00:00Added an answer on June 1, 2026 at 3:06 pm

    i found the solution. I used surfaceview, and now the performance is much better

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