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Home/ Questions/Q 1097749
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T00:28:38+00:00 2026-05-17T00:28:38+00:00

I am drawing a pie chart, each slice has a different color. I need

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I am drawing a pie chart, each slice has a different color. I need to give the slices a textured look, not just the plain color. Any ideas how to do this? I don’t want to use a image to use as a texture for all the possible colors. So I need to generate a texture or something like that. Any ideas. Thank You!
ps: this is an iphone project. (I can’t use Core Image)

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  1. Editorial Team
    Editorial Team
    2026-05-17T00:28:39+00:00Added an answer on May 17, 2026 at 12:28 am

    Use colorWithPatternImage with UIColor.

    Edit: Sorry should have read the question properly.

    You will need to use a UIGraphicsContext to create an image you can use in colorWithPatternImage. I would suggest using a grayscale image that you can load in, tint with a similar method to this, then use as a pattern in UIColor.

    So you would have a method along the lines of this:

    - (UIColor *)texturedPatternWithTint:(UIColor *)tint {
        UIImage *texture = [UIImage imageNamed:@"texture.png"];
    
        CGRect wholeImage = CGRectMake(0, 0, texture.size.width, texture.size.height);
    
        UIGraphicsBeginImageContextWithOptions(texture.size, NO, 0.0);
    
        CGContextRef context = UIGraphicsGetCurrentContext();
    
        CGContextDrawImage(context, wholeImage, texture.CGImage);
        CGContextSetBlendMode(context, kCGBlendModeMultiply);
        CGContextSetFillColor(context, CGColorGetComponents(tint.CGColor));      
        CGContextFillRect(context, self.bounds);
    
        UIImage *tintedTexture = UIGraphicsGetImageFromCurrentImageContext();
    
        UIGraphicsEndImageContext();
    
        return [UIColor colorWithPatternImage:tintedTexture];
    }
    

    (not tested)

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