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Home/ Questions/Q 9164107
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T14:36:09+00:00 2026-06-17T14:36:09+00:00

I am exploring the way touch events are handled on iOS devices. I referred

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I am exploring the way touch events are handled on iOS devices. I referred the book: iOS Open Application Development. Working on that, I am overriding the mouseDown, mouseUp methods and simply displaying the co-ordinates in an alert box. However, the overridden methods never get called. The following is the code for the newView Class that derives from UIView:

-(void) _mouseDown: (GSEventRef) event{
CGPoint point =GSEventGetLocationInWindow(event);
UIAlertView* alert;
NSString* alertString =[NSString stringWithFormat: @"%f %f", point.x, point.y];
alert = [[UIALertView alloc] initWithTitle:@"Success" message:alertString delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil];
[alert show];
}

-(BOOL) canHandleGestures{
return YES;
}

Is there any part that I missing ? Also, is there an alternative way of getting information on touch events and handling them ?

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  1. Editorial Team
    Editorial Team
    2026-06-17T14:36:10+00:00Added an answer on June 17, 2026 at 2:36 pm

    Better starting point would be here:
    https://developer.apple.com/library/ios/documentation/EventHandling/Conceptual/EventHandlingiPhoneOS/multitouch_background/multitouch_background.html

    These are the methods you may override in a UIView subclass:

    - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
    - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
    
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