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Home/ Questions/Q 8028745
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T00:12:56+00:00 2026-06-05T00:12:56+00:00

I am getting a number of errors with the ApplicationLoader. But it looks like

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I am getting a number of errors with the ApplicationLoader. But it looks like I have done things wrong in XCode4.2.1 and possible with certificates or profiles. Last time I submitted an App was with Xcode3.2.6. Not sure what to do here with Xcode4.2.1? thanks

enter image description here

After working with things a bit I have gotten to this point:

-the referencing not sure of

-code signing, I thought the process of the certs/downloading/uploading to apples sight took care of this.

enter image description here


And now down to this:

enter image description here

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  1. Editorial Team
    Editorial Team
    2026-06-05T00:12:57+00:00Added an answer on June 5, 2026 at 12:12 am

    The remaining problems are easy to solve.

    First the Icon:

    Make sure you have named your icons as

    • icon.png
    • icon@2x.png

    Then on the appname-Info.plist there should be a key called

    “Icon Files (iOS 5)”

    with a subkey

    “Primary Icon”

    with a subkey

    “Icon files”

    and 2 subkeys

    “Item 0” and “Item 1”

    Item 0 value should be icon.png and item 1 should be icon@2x.png

    For your second problem:

    You have to specify what code signing profile you want to use.

    For this select your app on the item inspector and under Targets select your app again.

    Then under build settings, select All and combined.

    Here just scroll down to “Code Signing”

    The code signing identity MUST have the RELEASE value to the same profile that has been registered on the iTunes connect (the certificate that you got which has the rights to publish etc etc)

    just click on the value and you should see many provisioning profiles. If the Provisioning profile has been installed correctly (the one that can sign for release) it should also appear there, just select it.

    Repeat the process for the Project configuration (Under Project -> AppName).

    Edit:

    if you have Entitlements defined:

    If you are defining a custom Code Signing Entitlements file within
    your Target > Build Settings, you might try removing that
    configuration entirely and rebuilding/resubmitting. More often than
    not, Code Signing Entitlements are defined unnecessarily. You only
    need to specify a custom Code Signing Entitlements file if your
    application is utilizing custom keychain access sharing or iCloud.
    Otherwise, remove the Code Signing Entitlements configuration from all
    build configurations on your Xcode project’s Target > Build Settings,
    the rebuild and reattempt your submission/validation.

    Regarding the code signing issue:

    Try following this apple guide, it explains everything very detailed

    https://developer.apple.com/legacy/library/technotes/tn2250/_index.html

    Especially the How do I resolve the error: Application failed codesign verification? Section.

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