I am getting problems in playing audio(mp3) files this music files are like click sounds its residing at the raw folder, the problem is if there are many clicks at random intervals it throws an exception of nullPointer. It occurs anywhere when the click is done and anytime, is it related to the memory issue or MediaPlayer related problem, pls any suggestion will be appreceated.
Its simple media player object that i m calling, but its a games so on touch it plays the files, so in game i have many things to drag so i want a click sound at that time, sometime it works fine but when exceeds certain limit it throws null pointer exceptions. this is the code:
MediaPlayer mp= MediaPlayer.create(context,R.raw.soun1);
mp.start();
thats it:
I got my answer, its SoundPool, especially created when the concern of game like application where the sound files are used continuously, so here we should use SoundPool except of MediaPlayer.