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Home/ Questions/Q 7003005
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T21:00:16+00:00 2026-05-27T21:00:16+00:00

I am getting the errors: error C2440: ‘initializing’ : cannot convert from ‘int’ to

  • 0

I am getting the errors:
error C2440: ‘initializing’ : cannot convert from ‘int’ to ‘const Player
error C2628: ‘Player’ followed by ‘int’ is illegal (did you forget a ‘;’?)
from line 5, const int WIDTH = 1280
but I don’t understand what I did wrong.

My declarations:

#include <allegro5\allegro.h>
#include <allegro5\allegro_primitives.h>
#include "objects.h"

const int WIDTH = 1280;
const int HEIGHT = 720;
const float GRAVITY = 1.5;
const float FORCE = 1.4;
const float K = 0.25;
enum KEYS{UP, DOWN, LEFT, RIGHT, SPACE};
bool keys[5] = {false, false, false, false, false};

void InitPlayer();
void DrawPlayer();

Player player;

InitPlayer function:

void InitPlayer() {
    player.x = 0;
    player.y = HEIGHT - 20;
    player.vy = 0;
    player.vx = 0;
    player.fx = 0;
    player.jumping = false;
}

Player struct:

struct Player {
    float x;
    float y;
    float fx;
    float vx;
    float vy;
    int direction;
    bool jumping;

    void Jump() {
    if(!jumping) {
        vy = -15;
        jumping = true;
        }
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T21:00:17+00:00Added an answer on May 27, 2026 at 9:00 pm

    You forgot to put a ; at the end of the definition of Player:

    struct Player {
        // Stuff goes here
    };
     ^
     ^
     ^
    
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