Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8079867
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 5, 20262026-06-05T16:14:49+00:00 2026-06-05T16:14:49+00:00

I am getting the following line as a leak in Xcode: someSprite = [[CCSprite

  • 0

I am getting the following line as a leak in Xcode:

someSprite = [[CCSprite alloc] initWithFile:(NSString*)obj];

I know that I do alloc it there but I thought Cocos2D handled all of the memory management. Anyway how should I properly handle that line in order for there to not be a leak?

Should I simply use autorelease or is there more to it?

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-05T16:14:51+00:00Added an answer on June 5, 2026 at 4:14 pm

    usually, it is more preferable to use static constructors that return autoreleased objects. For your case it will be

    [CCSprite spriteWithFile:(NSString*)obj];
    

    it will be retained when you add it to any parent

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm trying to run the following line: Directions.loadFromWaypoints((Waypoint[])waypoints.toArray(), opts); But I'm getting: 23:41:44.595 [ERROR]
When trying to compile the following code, I am getting a warning that line
I am getting an unexpected token { in the following line: var that =
Hi I am getting memory leak in Instruments for the following line of code
I'm getting the following line in the disassembly from objdump -d of an x86
I'm getting the subject warning on the following line: NSSortDescriptor * sort = [
Why am I getting a syntax error with the following line? statement = self.sql.execute(DESCRIBE
I am getting an Incorrect syntax near '+' error at the following line: Select
I'm getting a strange NullPointerException, evidently thrown by the following line of code: Iterator<Note>
I am getting leak in following code. Leak percentage @ the end of the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.