Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6107119
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T14:09:15+00:00 2026-05-23T14:09:15+00:00

I am getting UIImage using UIImagePickerController. How can i calculate number of bytes hold

  • 0

I am getting UIImage using UIImagePickerController. How can i calculate number of bytes hold by that Image in kb/mb ?

Using that values I have to make logic that user cant add Images more than size of 1MB

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T14:09:15+00:00Added an answer on May 23, 2026 at 2:09 pm

    Sure you can. Convert the UIImage to a NSData object, which has the length property, which will give you its size in bytes. Then you can easily calculate the size in whatever unit you need.

    So for example:

        UIImage *img = [UIImage imageNamed:@"some.png"];
        NSData *dataObj = UIImageJPEGRepresentation(img, 1.0);
        int bytes = [dataObj length];
        //convert into whatever unit you need
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

USing UIImage, I know we can store an image from a URL. But I
I have stored a few pictures using Safari's Hold + Save Image option to
Using Instruments, I keep on getting pointed to a memory leak with a UIImage.
Getting started with NHibernate How can I generate identity fields in nHibernate using Hilo
I am developing an iOS app using XCode 4.2 I have a UIImage variable
Without getting into OpenGL (Quartz 2D is OK): Let's say I have an image
I have some code that continuously generates UIImage frames for animation. Currently I am
I am saving a UIImage using following codeThis image is saved in My application's
Using core data to populate my table view. The thing I am not getting
Using core data to populate my table view. The thing I am not getting

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.