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Home/ Questions/Q 8139191
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T11:44:36+00:00 2026-06-06T11:44:36+00:00

I am going through a tutorial on XNA, and it uses this code: private

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I am going through a tutorial on XNA, and it uses this code:

private int score = 0;

public int Score
{
    get { return score; }
    set { score = value; }
}

What is the point of using a property? Why not just use public int Score = 0;?

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  1. Editorial Team
    Editorial Team
    2026-06-06T11:44:38+00:00Added an answer on June 6, 2026 at 11:44 am

    I would just use an auto-property here:

    public int Score { get; protected set; }
    

    as it’s “the same thing with less typing” (but actually perhaps better because it limits who can set the score 😉

    Some reasons for properties (over public Member Variables):

    1. Properties allow setting the visibility for the getter and setter individually, as shown above.

    2. Properties can be specified in Interfaces. (You are programming against interfaces … right? 😉

    3. Switching between Properties and Member Variables breaks the ABI (Application Binary Interface: e.g. needs a recompile against). However, an existing Property’s implementation can be re-defined without breaking the ABI.

    4. Breakpoints can be set in Properties. Occasionally very handy.

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