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Home/ Questions/Q 9055079
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T13:51:26+00:00 2026-06-16T13:51:26+00:00

I am going to develop an android app, but unlike my previous apps, this

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I am going to develop an android app, but unlike my previous apps, this time I have to tell someone what graphics and assets I require even before starting the development. The designer has designed all the screens, and now looking at those screens I have to tell him what resources(in what sizes and densities), fonts, icons etc I require.

Does there exist a checklist, which cleanly lists all the required graphics(for different sizes and densities), and assets including those graphics which are required only at the time of app publishing.

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  1. Editorial Team
    Editorial Team
    2026-06-16T13:51:27+00:00Added an answer on June 16, 2026 at 1:51 pm

    I work in a company where I have to tell designers as well. So despite any hard mapped check list, it always helps if you make the designer understand a bit on how the Android works.

    Don’t forget that color codes, XML drawables (borders, gradients) and 9-patch are way more efficient than static PNGs.

    Then I make him do everything just for the Galaxy Nexus on XHDPI and only after the whole development is complete that I ask for the other resized assets (because assets tend to change throughout the project and then I don’t have to be updating all of them).

    Despite what is on the mock-ups is just a few more assets:

    • launcher icon,
    • high-res launcher (512 x 512)
    • promotional graphs (180w x 120h)
    • feature graphic (1024 x 500)

    the other you’ll use registering on Google Play is the screen shots which you can get from the real app, after it’s complete.

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