I am going to make an android game engine, primary using native C++.
I want to use threading and I don’t want to implement it in Java, because of the JNI’s slowness. Are there any stable native threading APIs for Android, I could use?
I am going to make an android game engine, primary using native C++. I
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I did some research on the topic (threading support in Android NDK) today, and it seems the options are as follows:
C++11 has native threading support on Android
Posix Threads (aka pthread).
Boost is available on Android, and includes threading support.
Poco is available on Android, and includes threading support.