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Home/ Questions/Q 6998487
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T20:25:03+00:00 2026-05-27T20:25:03+00:00

I am going to simulate a traffic light system. I created the Road Class

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I am going to simulate a traffic light system.
I created the Road Class which extends JFrame and implements Runnable.

Inside the run() method I added the logic to increase the Y Position of each car and It is now simulating the movements of cars.
But now I need to check the status of the Traffic Light, before move a car.

This is my TrafficLight class,

import java.util.Random;

public class TrafficLight implements Runnable {

volatile boolean stop;

public TrafficLight(boolean stop) {
    this.stop = stop;
}

@Override
public void run() {
    Random randomGenerator = new Random();
    while (true) {
        if (stop) {
            stop = false; //change current status
        } else {
            stop = true;  //change current status
        }
        try {
            Thread.sleep(2000 + randomGenerator.nextInt(2000));
        } catch (Exception ex) {
            System.out.println("error");
        }
       }
   }
}

Is there any way to check this volatile variable stop, from my Road Class.

If not please suggest me another solution to do this.

Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T20:25:04+00:00Added an answer on May 27, 2026 at 8:25 pm

    Implement an accessor for stop.

    public class TrafficLight implements Runnable {
    
       volatile boolean stop;
    
       // Irrelevant code
    
       public boolean isStop() {
         return stop;
       }
    }
    

    Receive the TrafficLight on the Road class constructor and use it to get access to the stop variable

    public class Road implements Runnable {
    
       private TrafficLight trafficLight;
    
       public Road (TrafficLight trafficLight) {
         this.trafficLight = trafficLight;     
       }
    
       @Override
       public void run() {
         // Irrelevant code
         if(trafficLight.isStop()) {
           // do something
         } 
       }
    }
    
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