Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6059557
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T08:43:27+00:00 2026-05-23T08:43:27+00:00

I am having a problem with a cocos2d app for IPhone I am developing.

  • 0

I am having a problem with a cocos2d app for IPhone I am developing. The prolem comes out sometimes during a scene change. The app stucks and the console starts printing this statement:

Assertion failure in -[CCSprite setTexture:]

I would like you to suggest me the right way to debug it since the problem does not always happen and there is not a precise indication of where the bug might be.

Thank you in advance

… some hours after: The problem occurs after a memory warning. It its therefore due to the sprite cache which is flushed while an animation is exploiting a cached texture atlas and related sheet. What can I do to handle it?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T08:43:28+00:00Added an answer on May 23, 2026 at 8:43 am

    I would set a breakpoint in [CCSprite setTexture:] and from there check the stack trace and go back to your offending call. Of course, this will only succeed in case the failure occurs.

    In my cocos2d installation (0.9.5), asserts in setTexture can be:

    NSAssert( ! usesBatchNode_, @"CCSprite: setTexture doesn't work when the sprite is rendered using a CCSpriteBatchNode");
    
    // accept texture==nil as argument
    NSAssert( !texture || [texture isKindOfClass:[CCTexture2D class]], @"setTexture expects a CCTexture2D. Invalid argument");
    

    So you are doing either of those wrongly.

    EDIT after you comment:

    your appDelegate defines presumably:

     - (void)applicationDidReceiveMemoryWarning:(UIApplication *)application {
    [[CCDirector sharedDirector] purgeCachedData];
     }
    

    try using:

    [[CCTextureCache sharedTextureCache] removeUnusedTextures];
    

    instead of [[CCDirector sharedDirector] purgeCachedData]. Hope things will improve.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

We were having a problem with our build server not checking out modifications from
We're having problem with a huge number of legacy stored procedures at work. Do
I'm having problem in the following line: rd.PrintOptions.PaperSize = PaperSize.PaperFanfoldStdGerman; it throws an exception
Having a problem getting a TreeView control to display node images. The code below
Having a problem trying to create a function, as part of a BizTalk helper
Im having a problem with a final part of my assignment. We get in
I'm having a problem with an application hanging and giving me the default Please
I'm having a problem with my compiler telling me there is an 'undefined reference
I'm having a problem writing Norwegian characters into an XML file using C#. I
I'm having a problem with my Seam code and I can't seem to figure

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.