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Home/ Questions/Q 6649829
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T00:49:15+00:00 2026-05-26T00:49:15+00:00

I am having an issue with resizing my button with CGRectMake. As you can

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I am having an issue with resizing my button with CGRectMake. As you can see below, it should be working, but it doesn’t change at all.

GameTwo = [UIButton buttonWithType:UIButtonTypeRoundedRect];
GameTwo.titleLabel.font = [UIFont systemFontOfSize:22];
GameTwo.titleLabel.lineBreakMode = UILineBreakModeHeadTruncation;
[GameTwo setTitle:(@"Game Two") forState:UIControlStateNormal];
GameTwo.frame = CGRectMake(10, 10, 100, 50);
[GameTwo addTarget:self action:@selector(gameTwo) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:GameTwo];

I guess i have two questions as well. How does one change button size depending on portrait mode and then for landscape mode.

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  1. Editorial Team
    Editorial Team
    2026-05-26T00:49:15+00:00Added an answer on May 26, 2026 at 12:49 am
    GameTwo = [UIButton buttonWithType:UIButtonTypeRoundedRect];
    GameTwo.titleLabel.font = [UIFont systemFontOfSize:22];
    GameTwo.titleLabel.lineBreakMode = UILineBreakModeHeadTruncation;
    [GameTwo setTitle:(@"Game Two") forState:UIControlStateNormal];
    GameTwo.frame = CGRectMake(10, 10, 100, 50); [GameTwo addTarget:self
    action:@selector(gameTwo)
    forControlEvents:UIControlEventTouchUpInside]; [self.view
    addSubview:GameTwo];
    

    Works perfect. (This is what was in the original question)
    The issue was I was trying to use another function to place were the button should go. I didn’t understand that the first two variables in this case (10, 10...) were the placement of the button. Now i do.
    Cheers.

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