I am having issues figuring out why I’m getting a nullpointerexception thrown. It doesn’t really affect anything (I don’t think at least) since everything still gets painted out properly, but I don’t like error messages.
As you can see, paint() calls this.game.paint(g2). To try to debug, everything in this.game.print has been commented out – the function does nothing so it shouldn’t be a part of the problem.
public class Application extends JFrame {
private Game game;///<stores the rules for the game and facilitates interactions
public Application() throws RoyException {
this.game = new Game(this, 2);
}
// @Override
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
try{
this.game.paint(g2);
}catch(Exception e)
{
System.out.println("CAUGHT " + e.getMessage());
e.printStackTrace();
}
}
public static void main(String[] args) {
try {
Application app = new Application();
} catch (RoyException e) {
System.out.println("An error occurred while running the program: " + e.getMessage());
System.out.print("Stack trace: ");
e.getStackTrace();
}
}
}
And here’s the stacktrace – Application.java:153 is this.game.paint(g2);
CAUGHT null java.lang.NullPointerException
at bullshitakemushrooms.Application.paint(Application.java:153)
Game created.
at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:781)
at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:728)
at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677)
at javax.swing.RepaintManager.access$700(RepaintManager.java:59)
at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1621)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:701)
at java.awt.EventQueue.access$000(EventQueue.java:102)
at java.awt.EventQueue$3.run(EventQueue.java:662)
at java.awt.EventQueue$3.run(EventQueue.java:660)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:671)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
Apparently it is a bad idea to set the window’s iconimage after setting visibility/size.
After moving this line
before
the nullpointerexception throw stopped. Lesson learned: set window icon first.