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Home/ Questions/Q 8628297
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T08:30:07+00:00 2026-06-12T08:30:07+00:00

I am having some issues rendering a window, I was wondering if there is

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I am having some issues rendering a window, I was wondering if there is a way I can set all or a subset of these properties and only redraw/render the window once.

My problem is that I am rendering 2 windows and making them “attached” so they move and resize in unison. This means that when I am resizing/moving one window, I end up making 4 calls to render when I should only need at most 2.

As an example, the “Move_Click” method is attached to a button on my window. When clicked, this ends up calling “OnRender” twice.

public partial class MainWindow : Window
{
    public MainWindow()
    {
        InitializeComponent();
    }
    protected override void OnRender(DrawingContext drawingContext)
    {
        Console.Error.WriteLine("On rendering...");
        base.OnRender(drawingContext);
    }

    private void Move_Click(object sender, RoutedEventArgs e)
    {
        this.Left--;
        this.Top--;
        this.Width--;
        this.Height--;
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T08:30:09+00:00Added an answer on June 12, 2026 at 8:30 am

    You could just store a flag that states whether to render or not:

    public partial class MainWindow : Window
    {
        private bool suspended;
    
        public MainWindow()
        {
            this.InitializeComponent();
        }
    
        protected override void OnRender(DrawingContext drawingContext)
        {
            if (suspended)
                return;
    
            base.OnRender(drawingContext);
        }
    
        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            suspended = true;
    
            Left = 0;
            Top = 0;
            Width = 100;
            Height = 100;
    
            suspended = false;
    
            this.InvalidateVisual();
        }
    }
    

    You could wrap it with public methods such as SuspendRender() and ResumeRender().

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