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Home/ Questions/Q 8654153
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T14:42:58+00:00 2026-06-12T14:42:58+00:00

I am having trouble creating a type of my custom class Frank . When

  • 0

I am having trouble creating a type of my custom class Frank. When I do I receive the following error:

Class method ‘+initWithWorld::’ not found (return type defaults to
‘id’)

My class is defined as so:

@interface Frank : NSObject {
    PhysicsSprite *frankSprite;
    b2Body *body;

    float weight;
}

@property (readonly) b2Body *body;

-(void)initWithWorld:(b2World *) world :(CCNode *)parent;

-(void)moveLeft;
-(void)moveRight;

@end

I create the object like so:

frank = [Frank initWithWorld:world :self];

What am I doing wrong?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T14:42:59+00:00Added an answer on June 12, 2026 at 2:42 pm

    An object needs to be allocated first:

    frank = [ [ Frank alloc ] initWithWorld: world :self ];
    

    Your init method is a member method (width a - sign), meaning you need to call it on an allocated object, as opposed to class methods (with a + sign).

    Edit

    As pointed by @JustSid, such an init method must also return an object (type id).
    So the correct method prototype is:

    - ( id )initWithWorld: ( b2World * )world : ( CCNode * )parent;
    

    The implementation should then be something like:

    - ( id )initWithWorld: ( b2World * )world : ( CCNode * )parent;
    {
        if( ( self = [ self init ] ) )
        {
            /* Your initialisation here */
        }
    
        return self;
    }
    
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